Book : Dungeons And Dragons - Ostertag, Molly Knox
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Características del producto
Características principales
Título del libro | Dungeons and Dragons: Dungeon Club: Time to Party (Dungeons and Dragons: Dungeon Club, 2) |
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Autor | Ostertag, Molly Knox |
Idioma | Inglés |
Editorial del libro | Harperalley |
Tapa del libro | Dura |
Año de publicación | 2024 |
Otros
Cantidad de páginas | 208 |
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Peso | 590 g |
Con realidad aumentada | No |
Género del libro | Novela |
Tipo de narración | Novela |
Edad mínima recomendada | 0 años |
ISBN | 9780063039261 |
Descripción
- ANTES DE COMPRAR PREGUNTE FECHA DE ENTREGA.
- ENVIAMOS POR MERCADOENVIOS
- PUEDE RETIRAR POR AHORA SOLO POR QUILMES, MICROCENTRO ESTA CERRADO, POR ESO...
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- SOMOS IMPORTADORES DIRECTOS, ESTE PRODUCTO SE COMPRA Y SE IMPORTA DESDE ESTADOS UNIDOS, ESTO IMPLICA QUE USTED ESTA COMPRANDO EL MISMO PRODUCTO QUE COMPRARÍA UN CLIENTE DE ESE PAÍS.
- ANTES DE REALIZAR UNA CONSULTA, VISUALICE TODAS LAS IMAGENES DEL PRODUCTO.
Descripción provista por la editorial :
The party continues but the problems get bigger in this second installment of this original Dungeons & Dragons graphic novel series brought to you by New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma.Olivia loves being the Dungeon Master of her after-school club, creating a world with magic and epic battles with adventure around every corner. She’s always felt at home in her game, but now-with new members and new plotlines-her world has gotten more complicated than ever.It doesn’t help when Olivia’s older sister, Lu, comes home from college and brushes off all Olivia’s hard work, telling her to get real. A seed of doubt is planted, and suddenly the colorful world of her game starts to fade around her. Will Olivia be able to keep everything from changing, or will the party fall apart?Praise for Dungeons & Dragons: Dungeon Club: Roll Call“An absolutely wonderful story that exemplifies the joys, challenges, and lifelong memories forged between friends in the creative furnace of roleplaying games. The vibrant, energetic art further elevates the beautiful dichotomy between epic, fantasy adventures and finding ones place in those awkward teenage years. I couldnt help but see much of myself and my own youth in parts of each character as they find their companions in real life through their imaginary adventures, and the sense of unparalleled bonding one finds within a good game group resonates deeply throughout this story. I absolutely loved it.” -Matthew Mercer, creator of Critical Role“The power D&D has to help you explore and express yourself is on full display in this lovely story of friendship and growing up. -Kat Leyh, author of Snapdragon“Perfectly captures the magic when the world you create with your friends becomes as real as the world around you.” -Tim Probert, author of the Lightfall series“A thrilling and gorgeous adventure that goes straight for your heart.” -ND Stevenson, New York Times bestselling author of Nimona“What Molly Ostertag and Xanthe Bouma pull off in Dungeon Club is nothing short of astounding. Contained within these magical pages are not one but two amazing stories: fantasy and reality woven masterfully together by Ostertags spellbinding storytelling. An adventure filled with fun, magic, and deep insight into the trials and tribulations of High School, Dungeon Club is what we in the D&D world would call a Critical Hit! To everyone who knows that theres always adventure and a little bit of magic just around the corner, this book will be a treasured artifact for years and years to come!” -Brennan Lee Mulligan, creator of Dimension 20“Scoring high on charisma, this tale of personal growth is bound to win many a curious young fan over to D&D’s allure.” -Kirkus Reviews“Middle grade readers intrigued by the cult classic RPG and fans fond of popular campaigns like Adventure Zone and Critical Role will enjoy the message of this series opener: ‘Monsters are easier to fight when you’ve got people by your side.’” -ALA Booklist (starred review)“For readers who are fans of or are curious about role-playing games, or those seeking heartwarming stories about friendship and imagination.” -School Library Journal
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